Tuesday, December 18, 2018

Tuesday, September 18, 2018

Thursday, September 13, 2018

Alpha ABS Build 944 Release



I am glad to announce that Build 944 has become available for download.

And i have more news:
1. The plugin has got its own Wiki page: Wiki Page
2. And new video guide for beginners


Alpha NET. First network battle test.


My first experiments of battle system implementation for Network plugin Alpha NET.

Tuesday, August 28, 2018

Alpha ABS and Patreon

Recently I create my own page on Patreon. Thanks to the my Patrons my plugin for RPG Maker MV Alpha ABS began to develop faster. The new public update will be in September. If You like the plugin Alpha ABS, support me on Patreon and you'll have updates of Alpha ABS every week (and more...)




Tuesday, August 7, 2018

ABS and ATBS in Steam

ABS Demo game and ATBS Demo games now in Steam!

In Steam workshop you can get a ATBS plugin Demo game and updated (to version 1.2) Alpha ABS Demo game.

ATBS Steam workshop page
Alpha ABS Steam workshop page




Tuesday, July 31, 2018

New Alpha ABS 1.2. build (902)

It's been two months since the first plugin version 1.2 was released. Now there is a new build 902, which makes a lot of changes to the structure of the plugin, adds support for the RPG Maker 1.5.1. I'll try to release updates more often, but maybe they will be less. Also I want to draw your attention to the fact that the support for the version of the plug-in 1.1 stops. And most likely soon version 1.2. will cease to support RPG Maker 1.5.1, and will work only with version 1.6.1 and higher.

Alpha_ABS_build_902.js

Please note that Alpha ABS 1.2 build 902 no longer requires any additional files (including images). Only Alpha_ABS_build_902.js in your plugin folder


Saturday, June 23, 2018

My new plugin. ATBS (battle system)

I done rework of my first battle system "KageDesu RTBS". Fix many issues, optimize for last RPG MV version and added new plugin parameters. Also, name been changed too.

More info and download


Thursday, March 29, 2018

Unity. My tank game engine prototype

Some time ago, I decided to try to work in Unity and made a some top down view 3D arcade tank game engine. The emphasis was placed on the graphics and physics of the tank control. Maybe in the future i will make the full game. If you want a help me with developing or support, please write me on email.


Alpha ABS Update 1.2. feature overview


Tuesday, January 16, 2018

New experiment with CO-OP in MV

Decided to do something like Split Screen. Controls separate, the first player - mouse, second keyboard. And no matter which of the two Windows in focus.



Saturday, January 13, 2018

MV Cooperative plugin?

Once I decided to experiment with network on RPG Maker MV. Quickly made a WebSocket based server (using Node.js) and the client. I have done the movement of another players,  control and execution of gaming events and their synchronization between all players. I think to try to make a plug-in co-op mode of the game or not.


Friday, January 12, 2018

Alpha ABS, first steps in 1.2 development


Well, the time has come to make a next big update for my plugin Alpha ABS. This time I want to add support for a player's party. The members of the party will get action in the battle yourself controled by simple but effective AI.

Чистый код. Глава 1.

Читаю книгу "Чистый код", автор Р. Мартин.


Конспектирую разделы и выделяю самое важное. Хочу поделится своими конспектами, так как считаю, что систематизированный код - это важно. Сегодня представлю краткий конспект первой главы, а именно правила именования. Выделил самые важные моменты, кратко и с примерами.

Глава 1. Именование (на Google Docs)


Thursday, January 11, 2018

Первый дизайн

Вопросы дизайна мне обычно не удавались, сегодня вот что-то набросал.
Сохраню скриншот на память.


Wednesday, January 10, 2018

Первый!

Решил сделать свой блог. С внешним видом пока всё печально, на днях займусь вёрсткой дизайна...